MODULES WE FLY
WHO WE ARE, WHAT WE DO
Carrier Strike Group 2 is a Digital Combat Simulator realism unit that was formed in June of 2018. CSG-2 was formed under the ideals that no member is valued above the other. Members from the CSG come from all over the DCSverse, which gives us an immensely diverse background. A good amount of members within the CSG are either prior or active duty military service members, giving us access to military insight and real world tactics to utilize in game.
The founders of this unit entered into this idea with the concept that there was a distinct lack of military simulation in a game that gave a perfect avenue to do so with how heavily simulated the world of DCS is to begin with. With the advent of the F/A-18C Lot 20 Hornet in Early Access, CSG-2 came to fruition with the ideals of a high-fidelity, MilSim strike group that allows us to emulate naval air squadrons with tangible aspects similar to our real life counterparts.
We also realize that there needs to be a healthy balance between realism and fun in any MilSim unit. Most of us have been in many units prior, ranging from light sims like Arma 3 to study sims like DCS, so we have a proficient grasp on what the line between realism and fun is, and we plan to balance them accordingly.
WHAT WE OFFER
CSG-2 has many benefits that we can offer you during your time with us. We have teams dedicated to the running of the unit, under the structure of Navy N-Shops, which work non-stop to make sure that you have the most enjoyable experience possible. We have dedicated instructors that will guide you through your first steps, and will educate you on everything you will need to know in order to prosper as a member of the CSG.
We also have a team of veteran DCS modification specialists, who take time in curating the best modifications to utilize for our DCS experience. We also have dedicated in-house modification creators, who can give us custom content when there is none to be found elsewhere. However, we understand that modifying files in DCS can be tricky. We will sit down with you and go step by step over how to safely and properly install modifications and liveries required for the group. Ultimately, our goal is for you to have fun, not to be stuck sitting for hours desperately trying to figure out how to modify DCS yourself. Leave the heavy lifting to our support teams.
CSG-2 runs dynamic campaigns and full-fidelity operations. Each action you and your squadron takes will have an adverse and inherent affect on the rest of the campaign and potentially further than that. Losing resources will not be an easy thing to deal with, potentially resulting in things like loss of AWACS, fuel tankers, logistical assets, and many other things. We want to stress the ideals of keeping the fleet and the squadrons safe, so as not to hinder further freedom of operational movement.
We understand that not everyone can live the DCS lifestyle, but we want to be up front with you to make sure you can. CSG-2 has weekly operations that happen every Saturday at 1800 Central Standard Time (GMT -6). If you wish to be a member, it’s expected that you try as hard as you can to attend at least the operations, training, and workup exercises.
Depending on your squadron, you may also have specific times you train with them. While it is not absolutely mandatory to attend these, it’s still heavily recommended that you do. Growing and learning with your squadron will only help you be a better pilot and team player in the long run.
Carrier Strike Group 2 is organized as you would expect, as a strike group. This allows us to have multiple naval aviation squadrons from across the United States Navy. As the unit grows, so will the amount of squadrons we have, due to the demand and/or necessity for our mission scope. Currently, we have the following units:
FITRON ONE FIVE FOUR “Black Knights” (VF-154)
VF-154 (the “Black Knights”) is the premiere F-14 squadron in DCS World. Operating using real world training, tactics, and procedures, VF-154 aims to push the limits of what is possible in DCS and provide a highly immersive experience. VF-154 has dedicated positions for Pilots and Radar Intercept Officers (RIOs) and takes full advantage of the multicrew capabilities of the F-14 within DCS world. The primary mission of VF-154 is establishing and maintaining air dominance through a variety of air-to-air missions. VF-154 is also tasked with a significant number of air-to-surface missions such as CAS, DAS, aerial reconnaissance, FAC-A, and more. VF-154 takes its role as a carrier-borne fighter squadron very seriously and is highly trained in carrier air operations. The current Commanding Officer of VF-154 is CDR M. Wertz.
STRKFITRON ONE ZERO THREE “Jolly Rogers” (VFA-103)
VFA-103 is our mainline squadron of F/A-18C drivers who train day in and day out on how to destroy key targets via deep strikes and act as key multirole assets within the fleet. In our implementation, the squadron is within Carrier Air Wing THREE and is stationed on CVN-77 George H. W. Bush. It is currently led by CDR J. Keene.
Marine Fighter Attack Squadron 212 “Lancers” (VMFA-212)
VMFA-212 is our marine squadron of F/A-18C drivers who specialize in the attack role within the F/A-18C. Due to the superfluous nature of Marine Naval Aviators, VMFA-212 is able to forward deploy with little to no infrastructure required and allow for even greater force projection in our combat theatres. In our implementation, the squadron is within Carrier Air Wing THREE and is stationed on CVN-77 George H. W. Bush. It is currently led by Lieutenant Colonel J. “Buzz” Lees.
INTERESTED? CONNECT WITH US
If you’re still not convinced, join us on Discord, or on our forums to talk to a recruiter. We promise that we will strive to make your experience here a positive one.